Star Wars Battlefront II (SWBFII) always attempt to find new ways to optimize their game. This particular post focuses on PC and some of the most commonly repeated issues that we have seen. If you’re using AMD graphics cards then you know what we’re talking about. Please note that we haven’t tested this solution. In other words, use at your own risk.
Dealing with video card stuttering in Star Wars Battlefront II
SWBFII fan Szaby posted a very interesting thread over at the official forums that address this issue. According to them:
“The stutter is caused by the shader compilation & shader cache generation which happens the first time you launch the game (and necessary to do it again after game/driver updates or shader cache reset) and every map.
The DX12 mode now creates its own cache. Despite this advantage, the DX12 mode is still less smooth and less stable, so overall provides worse experience.
When the cache is being generated the graphics driver will use all available CPU resources to do it as fast as possible. This is what’s causing the stutter. On most PCs, the game doesn’t have enough CPU resources left to provide smooth gameplay AND also generate the cache files.
On some PCs, usually with HDD and/or with slower CPUs, this can cause extreme stutters. The game could even freeze for 1-2 seconds.”
Step by step instructions for both NVidia and AMD cards
Szaby’s post goes on to provide step-by-step instructions about both AMD and Nvidia graphics cards. It will require you to have a tool for monitoring your CPU usage. Alternatively, you can also use your windows task manager to do so. In both cases, the instructions require you to remove the cache from their respective folders. This is a repeat process that needs to happen every time there is a new game or a new game update.
If you’re running into the issues described here, you might want to take a look at the thread linked above. It’s a tedious process but going through it could improve your gaming experience.
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