Revamped progression system for SWBFII landing on March 21st

author image by Elr1c | News | 0 Comments | March 16, 2018

Inferno Squad

DICE surprised everyone today and announced their plans for a new progression system coming on March 21st. In a lengthy post over at the official website, the studio offered insight on what’s in store for the game’s fans.


With this update, progression is now linear

Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.


You’ll keep everything you’ve already earned and unlocked

You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update. That’s regardless of how much or little progress you have already made.


CratesCrate contents get a revamp


Crates no longer include Star Cards and cannot be purchased

Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you’ll find Credits or cosmetic items. These include emotes or victory poses, but nothing that impacts gameplay.


Microtransactions return but only for cosmetic items


Starting in April, you’ll be able to get appearances directly through in-game Credits or Crystals

The first new appearances are coming soon. This means you’ll be able to grab new looks for your heroes and troopers directly by using either Credits (earned in-game) or Crystals (available to purchase in-game and through first-party stores). If you’ve ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.

In summary

These changes are a major step as we continue to improve the core of the game and add new content. And there’s a lot more to come. In addition to continued balance patches, we will also add a number of modes to SWBFII in the coming months. These include offering several standout, brand-new ways to play. Some of these, like the recently released limited-time Jetpack Cargo, is radically different than anything you’ve experienced in the game before. We’re excited to surprise you with what we have planned.


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