Hero Star Cards

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Welcome to Star Wars Battlefront II Hero Star Card Page!

Star cards are in-game collectibles that grant your hero abilities. There are four levels of cards: Common, Uncommon, Rare and Epic. You can obtain them by opening loot boxes or crafting them. Loot boxes can be bought by using in-game credits. These are earned by just playing the game. Crafting parts can be found in loot boxes.

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

INFORMATION SHARING

 

FOR THE HUNT enemies to your allies for a part of its duration.

 

Requires 40 parts to craft

Common card: 20% duration sharing

Uncommon card: 30% duration sharing

Rare card: 40% duration sharing

Epic card: 50% duration sharing

To be added as they become available

EXTENDED EXPOSURE

 

FOR THE HUNT reveals enemies for a longer duration.

 

Requires 40 parts to craft

Common card: 2 secs additional duration

Uncommon card: 3 secs additional duration

Rare card: 4 secs additional duration

Epic card: 6 secs additional duration

To be added as they become available

ACUTE CONCUSSION

 

CONCUSSION ROCKET will concuss enemies for a longer duration.

 

Requires 40 parts to craft

Common card: 0.50 secs additional duration

Uncommon card: 1 secs additional duration

Rare card: 1.50 secs additional duration

Epic card: 2 secs additional duration

To be added as they become available

BLASTER DISABLER

 

Enemies concussed by CONCUSSION ROCKET will also have their blaster disabled for a period of time.

 

Requires 40 parts to craft

Common card: 0.50 secs disable duration

Uncommon card: 0.80 secs disable duration

Rare card: 1.20 secs disable duration

Epic card: 1.50 secs disable duration

To be added as they become available

QUICK REFILL

 

Boba Fett’s jetpack fuel refills faster when not being used.

 

Requires 40 parts to craft

Common card: 8% refill rate increase

Uncommon card: 10% refill rate increase

Rare card: 12% refill rate increase

Epic card: 15% refill rate increase

To be added as they become available

FUEL EFFICIENCY

 

Boba Fett’s jetpack fuel burns slower when flying.

 

Requires 40 parts to craft

Common card: 5% burn rate decrease

Uncommon card: 8% burn rate decrease

Rare card: 11% burn rate decrease

Epic card: 15% burn rate decrease

To be added as they become available

DEATH FROM ABOVE

 

Boba Fett takes less damage when using when using ROCKET BARRAGE while flying with his jetpack.

 

Requires 40 parts to craft

Common card: 8% damage reduction

Uncommon card: 10% damage reduction

Rare card: 12% damage reduction

Epic card: 15% damage reduction

To be added as they become available

INTENSE BARRAGE

 

ROCKET BARRAGE fires faster, increasing the total number of rockets fired.

 

Requires 40 parts to craft

Common card: 1 additional rocket

Uncommon card: 2 additional rockets

Rare card: 3 additional rockets

Epic card: 5 additional rockets

To be added as they become available

ANTI-HERO ROCKETS

 

ROCKET BARRAGE deals bonus damage to enemy Heroes.

 

Requires 40 parts to craft

Common card: 10 bonus damage to heroes

Uncommon card: 12 bonus damage to heroes

Rare card: 16 bonus damage to heroes

Epic card: 20 bonus damage to heroes

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

SPREADING THE DISEASE

 

DIOXIS GRENADE cloud is wider and thicker.

 

Requires 40 parts to craft

Common card: 10% increased size and thickness

Uncommon card: 13% increased size and thickness

Rare card: 16% increased size and thickness

Epic card: 20% duration sharing

To be added as they become available

LINGERING DIOXIS

 

DIOXIS GRENADE will spew out smoke for a longer duration.

 

Requires 40 parts to craft

Common card: 2 secs added duration

Uncommon card: 3 secs added duration

Rare card: 4 secs added duration

Epic card: 6 secs added duration

To be added as they become available

TRAP ARMING SPEED

 

The PROXIMITY MINES will arm and activate faster when deployed.

 

Requires 40 parts to craft

Common card: 30% increased trap arming speed

Uncommon card: 40% increased trap arming speed

Rare card: 50% increased trap arming speed

Epic card: 60% increased trap arming speed

To be added as they become available

MULTI-TRAPS

 

Bossk throws out two additional PROXIMITY MINES that have a larger detonation radius.

 

Requires 40 parts to craft

Common card: 15% increased detonation area

Uncommon card: 20% increased detonation area

Rare card: 25% increased detonation area

Epic card: 30% increased detonation area

To be added as they become available

NAME YOUR POISON

 

Bossk will regain a small amount of health each second he stays within the cloud from DIOXIS GRENADE.

 

Requires 40 parts to craft

Common card: 15 health per second

Uncommon card: 20 health per second

Rare card: 25 health per second

Epic card: 30 health per second

To be added as they become available

UNRELENTING PREDATOR

 

For every enemy, Bossk defeats while PREDATORY INSTINCTS is active, the recharge time for his other abilities are shortened.

 

Requires 40 parts to craft

Common card: 5% recharge time reduced

Uncommon card: 8% recharge time reduced

Rare card: 11% recharge time reduced

Epic card: 14% recharge time reduced

To be added as they become available

SNIPER EXPERT

 

Each headshot kill will instantly disable Bossk’s Relby V-10 blaster overheat for a short period.

 

Requires 40 parts to craft

Common card: 1 second super success cooling duration

Uncommon card: 1.50 second super success cooling duration

Rare card: 2 second super success cooling duration

Epic card: 2.50 second super success cooling duration

To be added as they become available

ULTIMATE PREDATOR

 

Every enemy Bossk defeats while PREDATORY INSTINCTS is active will extend the ability’s duration.

 

Requires 40 parts to craft

Common card: 15% extended duration per kill

Uncommon card: 20% extended duration per kill

Rare card: 25% extended duration per kill

Epic card: 30% extended duration per kill

To be added as they become available

PREDATOR RESILIENCE

 

While PREDATOR INSTINCTS is active, Bossk becomes less vulnerable to damage.

 

Requires 40 parts to craft

Common card: 8% damage received reduction

Uncommon card: 10% damage received reduction

Rare card: 12% damage received reduction

Epic card: 15% damage received reduction

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

EASY SHOTS

 

For every enemy, Captain Phasma defeats with the SONN BLAS F-11D its heat will be reduced.

 

Requires 40 parts to craft

Common card: 30% heat reduction

Uncommon card: 40% heat reduction

Rare card: 50% heat reduction

Epic card: 60% heat reduction

To be added as they become available

ONLY PAWNS

 

For every enemy, Captain Phasma defeats with STAFF STRIKES, its recharge rate is increased by five seconds.

 

Requires 40 parts to craft

Common card: 20% increased recharge rate

Uncommon card: 30% increased recharge rate

Rare card: 40% increased recharge rate

Epic card: 50% increased recharge rate

To be added as they become available

FINISH THEM OFF

 

The last strike of STAFF STRIKES deals increased damage.

 

Requires 40 parts to craft

Common card: 20 increased damage

Uncommon card: 30 increased camage

Rare card: 40 increased damage

Epic card: 50 increased damage

To be added as they become available

ALL FOR MYSELF

 

After Captain Phasma defeats five enemies with STAFF STRIKES, the recharge rate of all her abilities is permanently increased.

 

Requires 40 parts to craft

Common card: 10% increased recharge rate

Uncommon card: 15% increased recharge rate

Rare card: 20% increased recharge rate

Epic card: 25% increased recharge rate

To be added as they become available

THE MORE THE BETTER

 

The FIRST ORDER SENTRY DROID rotation speed is increased.

 

Requires 40 parts to craft

Common card: 20% increased rotation speed

Uncommon card: 30% increased rotation speed

Rare card: 40% increased rotation speed

Epic card: 50% increased rotation speed

To be added as they become available

COME CLOSER

 

After Captain Phasma defeats three enemies while the FIRST ORDER SENTRY DROID is active, its shock radius is increased.

 

Requires 40 parts to craft

Common card: 20% increased shock radius

Uncommon card: 30% increased shock radius

Rare card: 40% increased shock radius

Epic card: 50% increased shock radius

To be added as they become available

THERE’S NO ESCAPE

 

After shocking two enemies or more with the FIRST ORDER SENTRY DROID, the duration of the shock is increased.

 

Requires 40 parts to craft

Common card: 0.20 increased shock duration

Uncommon card: 0.25 increased shock duration

Rare card: 0.30 increased shock duration

Epic card: 0.35 increased shock duration

To be added as they become available

NOT HARD ENOUGH

 

If Captain Phasma is damaged while SURVIVOR is active, she gains damage reduction for the time she has extra health.

 

Requires 40 parts to craft

Common card: 20% damage reduction per hit

Uncommon card: 30% damage reduction per hit

Rare card: 40% damage reduction per hit

Epic card: 50% damage reduction per hit

To be added as they become available

SAFETY FIRST

 

Captain Phasma gains extra health when using SURVIVOR.

 

Requires 40 parts to craft

Common card: 20 increased extra health

Uncommon card: 30 increased extra health

Rare card: 40 increased extra health

Epic card: 50 increased extra health

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

ECHOING ROAR

 

For every enemy, Chewbacca defeats, while FURIOUS BOWCASTER is active it will extend its duration.

 

Requires 40 parts to craft

Common card: 15% extended duration per kill

Uncommon card: 20% extended duration per kill

Rare card: 30% extended duration per kill

Epic card: 40% extended duration per kill

To be added as they become available

FURIOUS RESILIENCE

 

Chewbacca receives less damage from blasters while FURIOUS BOWCASTER is active.

 

Requires 40 parts to craft

Common card: 5% received blaster damage reduction

Uncommon card: 10% received blaster damage reduction

Rare card: 15% received blaster damage reduction

Epic card: 20% received blaster damage reduction

To be added as they become available

EXTENDED SHOCK

 

The SHOCK GRENADE will shock enemies for a longer duration but has a 20% longer recharge time.

 

Requires 40 parts to craft

Common card: 20% added shock duration

Uncommon card: 25% added shock duration

Rare card: 30% added shock duration

Epic card: 40% added shock duration

To be added as they become available

MULTI-SHOCK

 

The SHOCK GRENADE splits into more parts, shocking a wider area.

 

Requires 40 parts to craft

Common card: 1 added grenade splits

Uncommon card: 2 added grenade splits

Rare card: 3 added grenade splits

Epic card: 4 added grenade splits

To be added as they become available

SHOCKED AND VULNERABLE

 

Enemies that are hit by the SHOCK GRENADE will be more vulnerable to all damage during the shock duration.

 

Requires 40 parts to craft

Common card: 6% damage vulnerability

Uncommon card: 8% damage vulnerability

Rare card: 10% damage vulnerability

Epic card: 12% damage vulnerability

To be added as they become available

BONUS HEALTH

 

Chewbacca has increased maximum health.

 

Requires 40 parts to craft

Common card: 50 maximum health increase

Uncommon card: 75 maximum health increase

Rare card: 100 maximum health increase

Epic card: 150 maximum health increase

To be added as they become available

WOOKIE BERSERKER

 

Chewbacca’s melee attacks are stronger and deal more damage.

 

Requires 40 parts to craft

Common card: 20 bonus melee damage

Uncommon card: 25 bonus melee damage

Rare card: 30 bonus melee damage

Epic card: 35 bonus melee damage

To be added as they become available

CHARGING FRENZY

 

Chewbacca receives less damage while using CHARGING SLAM.

 

Requires 40 parts to craft

Common card: 15% damage received reduction

Uncommon card: 20% damage received reduction

Rare card: 25% damage received reduction

Epic card: 30% damage received reduction

To be added as they become available

SLAMMED

 

CHARGE SLAM deals bonus damage to enemies that are within half the radius of its blast.

 

Requires 40 parts to craft

Common card: 20 bonus damage

Uncommon card: 30 bonus damage

Rare card: 40 bonus damage

Epic card: 50 bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

RANGED THROW

 

FURIOUS THROW travels farther.

 

Requires 40 parts to craft

Common card: 20% increased distance

Uncommon card: 30% increased distance

Rare card: 40% increased distance

Epic card: 50% increased distance

To be added as they become available

ACCELERATED THROW

 

Darth Maul flings the FURIOUS THROW more violently, making it deal more damage.

 

Requires 40 parts to craft

Common card: 15 bonus damage

Uncommon card: 20 bonus damagen

Rare card: 25 bonus damage

Epic card: 30 bonus damage

To be added as they become available

FORCEFUL THRUST

 

CHOKE HOLD throws more enemies away.

 

Requires 40 parts to craft

Common card: 40% increased throwing strength

Uncommon card: 60% increased throwing strength

Rare card: 80% increased throwing strength

Epic card: 100% increased throwing strength

To be added as they become available

THROWN TO SLOW

 

When Darth Maul CHOKE HOLDS two or more enemies, the damage is increased.

 

Requires 40 parts to craft

Common card: 15 bonus damage

Uncommon card: 20 bonus damage

Rare card:25 bonus damage

Epic card: 30 bonus damage

To be added as they become available

UNROLLED GRIP

 

CHOKE HOLD has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

FLOW MOTION

 

Darth Maul can do one extra SPIN ATTACK, but the recharge rate is slightly slower.

 

Requires 40 parts to craft

Common card: 25% recharge time increase

Uncommon card: 20% throw distance increase

Rare card: 15% recharge time increase

Epic card: 10% recharge time increase

To be added as they become available

LIGHTSABER DEFENSE

 

Darth Maul receives less damage from blasters.

 

Requires 40 parts to craft

Common card: 10% blaster damage reduction

Uncommon card: 12% blaster damage reduction

Rare card: 14% blaster damage reduction

Epic card: 16% blaster damage reduction

To be added as they become available

FRANTIC STRIKES

 

Melee strikes will drain less stamina.

 

Requires 40 parts to craft

Common card: 5% stamina drain increase

Uncommon card: 7% stamina drain increase

Rare card: 9% stamina drain increase

Epic card: 12% stamina drain increasep

To be added as they become available

FOOL ME ONCE

 

The recharge rate is faster for all Darth Maul’s abilities.

 

Requires 40 parts to craft

Common card: 5% recharge rate increase

Uncommon card: 7% recharge rate increase

Rare card: 9% recharge rate increase

Epic card: 12% recharge rate increase

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

FUELING THE RAGE

 

Every enemy Darth Vader defeats while FOCUSED RAGE is active will active will extend its duration.

 

Requires 40 parts to craft

Common card: 10% extended duration per kill

Uncommon card: 15% extended duration per kill

Rare card: 20% extended duration per kill

Epic card: 25% extended duration per kill

To be added as they become available

FURIOUS RESILIENCE

 

Darth Vader receives less damage from blasters while FOCUSED RAGE is active.

 

Requires 40 parts to craft

Common card: 8% damage reduction

Uncommon card: 10% damage reduction

Rare card: 20% damage reduction

Epic card: 25% damage reduction

To be added as they become available

BONUS HEALTH

 

Darth Vader has increased maximum health.

 

Requires 40 parts to craft

Common card: 50 maximum health increase

Uncommon card: 75 maximum health increase

Rare card: 100 maximum health increase

Epic card: 150 maximum health increase

To be added as they become available

DARK LORD

 

Whenever Darth Vader defeats an enemy trooper, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.

 

Requires 40 parts to craft

Common card: 40 health regained

Uncommon card: 60 health regained

Rare card: 80 health regained

Epic card: 100 health regained

To be added as they become available

DEFLECTION STAMINA

 

Deflecting blaster projectiles will drain less stamina.

 

Requires 40 parts to craft

Common card: 10% stamina drain reduction

Uncommon card: 15% stamina drain reduction

Rare card: 20% stamina drain reduction

Epic card: 25% stamina drain reduction

To be added as they become available

THERE IS NO ESCAPE

 

LIGHTSABER THROW travels farther.

 

Requires 40 parts to craft

Common card: 20% throw distance increase

Uncommon card: 30% throw distance increase

Rare card: 40% throw distance increase

Epic card: 50% throw distance increase

To be added as they become available

INTENSIFIED SABER THROW

 

LIGHTSABER THROW deals bonus damage to enemies hit by it a second time in a row.

 

Requires 40 parts to craft

Common card: 20% bonus damage on second hit

Uncommon card: 25% bonus damage on second hit

Rare card: 30% bonus damage on second hit

Epic card: 40% bonus damage on second hit

To be added as they become available

PUNISHING GRIP

 

Enemies that are CHOKED will have tougher time releasing themselves from Darth Vader’s grip.

 

Requires 40 parts to craft

Common card: 20% tighter grip

Uncommon card: 30% tighter grip

Rare card: 40% tighter grip

Epic card: 50% tighter grip

To be added as they become available

LAST GASP

 

Darth Vader deals more damage when CHOKING two or more enemies.

 

Requires 40 parts to craft

Common card: 20% bonus damage

Uncommon card: 30% bonus damage

Rare card: 40% bonus damage

Epic card: 50% bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

FORKED LIGHTNING

 

ELECTROCUTE has an increased area of effect.

 

Requires 40 parts to craft

Common card: 10% increased area of effect

Uncommon card: 13% increased area of effect

Rare card: 16% increased area of effect

Epic card: 20% increased area of effect

To be added as they become available

PRIME ELECTROCUTION

 

ELECTROCUTE will shock enemies for a longer duration if it hits three or more targets.

 

Requires 40 parts to craft

Common card: 15% increased duration

Uncommon card: 20% increased duration

Rare card: 25% increased duration

Epic card: 30% increased duration

To be added as they become available

AMPLIFIED AURA

 

If there are three or more enemies within DARK AURA, it deals increased damage.

 

Requires 40 parts to craft

Common card: 15% increased damage

Uncommon card: 20% increased damage

Rare card: 25% increased damage

Epic card: 30% increased damage

To be added as they become available

GROWING DARKNESS

 

DARK AURA grows larger and larger for as long as it is active.

 

Requires 40 parts to craft

Common card: 10% increased area of effect

Uncommon card: 13% increased area of effect

Rare card: 16% increased area of effect

Epic card: 20% increased area of effect

To be added as they become available

LIGHTNING ABSORPTION

 

Every target struck by CHAIN LIGHTNING will heal Emperor Palpatine for a small amount of health.

 

Requires 40 parts to craft

Common card: 15 health regenerated per target

Uncommon card: 20 health regenerated per target

Rare card: 25 health regenerated per target

Epic card: 30 health regenerated per target

To be added as they become available

SURGE OF LIGHTNING

 

CHAIN OF LIGHTNING can bounce to more targets.

 

Requires 40 parts to craft

Common card: 1 added maximum bounce targets

Uncommon card: 2 added maximum bounce targets

Rare card: 3 added maximum bounce targets

Epic card: 4 added maximum bounce targetse

To be added as they become available

THE RULE OF TWO

 

Emperor Palpatine’s two-hand lightning attack deals bonus damage to enemies that are ELECTROCUTED.

 

Requires 40 parts to craft

Common card: 15% Bonus damage

Uncommon card: 20% bonus damage

Rare card: 25% bonus damage on second hit

Epic card: 30% bonus damage

To be added as they become available

LIGHTNING REACH

 

Emperor Palpatine’s lightning attacks have increased range.

 

Requires 40 parts to craft

Common card: 15% increased range

Uncommon card: 20% increased range

Rare card: 25% increased range

Epic card: 30% increased range

To be added as they become available

IN FULL CONTROL

 

Emperor Palpatine’s attacks drains less stamina.

 

Requires 40 parts to craft

Common card: 10% increased stamina drain

Uncommon card: 12% increased stamina drain

Rare card: 14% increased stamina drain

Epic card: 16% increased stamina drain

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

STAY CALM

 

For every enemy, Finn defeats while DEADEYE is active, it will extend its duration.

 

Requires 40 parts to craft

Common card: 15% extended duration per kill

Uncommon card: 20% extended duration per kill

Rare card: 30% extended duration per kill

Epic card: 40% extended duration per kill

To be added as they become available

RAISED TO DO ONE THING

 

Finn’s DEADEYE has a larger lock-on radius.

 

Requires 40 parts to craft

Common card: 10% lock-on radius

Uncommon card: 15% lock-on radius

Rare card: 20% lock-on radius

Epic card: 25% increased duration

To be added as they become available

NO MORE RUNNING

 

After three kills with DEADEYE, its damage is increased.

 

Requires 40 parts to craft

Common card: 5 increased damage

Uncommon card: 8 increased damage

Rare card: 10 increased damage

Epic card: 12 increased damage

To be added as they become available

ALL TOGETHER

 

The radius of UNDERCOVER TEAM is increased if two friendlies are affected.

 

Requires 40 parts to craft

Common card: 10% increased radius

Uncommon card: 14% increased radius

Rare card: 17% increased radius

Epic card: 20% increased radius

To be added as they become available

NEVER GOING BACK

 

For every time Finn defeats an enemy while UNDERCOVER TEAM is active it will extend its duration.

 

Requires 40 parts to craft

Common card: 15% extended duration per kill

Uncommon card: 20% extended duration per kill

Rare card: 30% extended duration per kill

Epic card: 40% extended duration per kill



To be added as they become available

I CAN DO THIS

 

Revealed enemies will stay revealed longer after UNDERCOVER TEAM is deactivated.

 

Requires 40 parts to craft

Common card: 3 extended reveal time

Uncommon card: 4 extended reveal time

Rare card: 4.50 extended reveal time

Epic card: 5 extended reveal time

To be added as they become available

BEACON OF HOPE

 

The radius of BIG DEAL is increased if two allies are affected.

 

Requires 40 parts to craft

Common card: 15% increased radius

Uncommon card: 20% increased radius

Rare card: 30% increased radius

Epic card: 40% increased radius

To be added as they become available

COME GET IT

 

Scoring a headshot while BIG DEAL is active will extend its duration.

 

Requires 40 parts to craft

Common card: 5% extend duration per headshot

Uncommon card: 9% extend duration per headshot

Rare card: 12% extend duration per headshot

Epic card: 15% extend duration per headshot

To be added as they become available

ONE RESISTANCE

 

The recharge time of BIG DEAL is reduced if it affected at least three allies.

 

Requires 40 parts to craft

Common card: 15% reduced recharge time

Uncommon card: 20% reduced recharge time

Rare card: 30% reduced recharge time

Epic card: 40% reduced recharge time

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

HEAVILY MODIFIED BLASTER

 

An improved capacitor allows Han Solo’s DL-44 to build less heat when firing.

 

Requires 40 parts to craft

Common card: 10% overheat reduction

Uncommon card: 14% overheat reduction

Rare card: 18% overheat reduction

Epic card: 25% increased area of effect

To be added as they become available

SHARPSHOOTING FRENZY

 

Each defeat with SHARPSHOOTER will reduce the recharge time before the ability can be used again.

 

Requires 40 parts to craft

Common card: 25% reduced recharge time

Uncommon card: 30% reduced recharge time

Rare card: 35% reduced recharge time

Epic card: 40% increased duration

To be added as they become available

ALL IN

 

Each defeat with SHOULDER CHARGE tackle will reduce the recharge time before the ability can be used again.

 

Requires 40 parts to craft

Common card: 20% recharge time reduction

Uncommon card: 30% recharge time reduction

Rare card: 40% recharge time reduction

Epic card: 50% recharge time reduction

To be added as they become available

BROAD SHOULDERS

 

Han Solo receives less damage while using SHOULDER CHARGE.

 

Requires 40 parts to craft

Common card: 25% damage received reduction

Uncommon card: 30% damage received reduction

Rare card: 35% damage received reduction

Epic card: 40% damage received reduction

To be added as they become available

SHARPSHOOTER’S CALM

 

SHARPSHOOTER shots reduce less active time.

 

Requires 40 parts to craft

Common card: 10% less reduction per shot

Uncommon card: 15% damage received reduction

Rare card: 20% damage received reduction

Epic card: 25% damage received reduction

To be added as they become available

KEEP YOUR HEAD COOL

 

After each headshot kill, Han Solo is able to fire DL-44 blaster without overheating for a short period.

 

Requires 40 parts to craft

Common card: 1 second cooling duration

Uncommon card: 1.50 second cooling duration

Rare card: 2 second cooling duration

Epic card: 2.50 second cooling duration

To be added as they become available

AIR BURST

 

The DETONITE CHARGE will deal bonus damage if detonated before attaching to a surface.

 

Requires 40 parts to craft

Common card: 10% damage increase

Uncommon card: 13% damage increase

Rare card: 16% damage increase

Epic card: 20% damage increase

To be added as they become available

BIG BANG

 

Letting the DETONITE CHARGE sit for 5 seconds after it has attached to a surface will increase its blast radius.

 

Requires 40 parts to craft

Common card: 10% blast radius increase

Uncommon card: 15% blast radius increase

Rare card: 20% blast radius increase

Epic card: 25% blast radius increase

To be added as they become available

HEAD GAMES

 

Scoring three headshot hits in a row without hitting any other body part will reset a part of all Han Solo’s abilities recharge time.

 

Requires 40 parts to craft

Common card: 15% reduced recharge time

Uncommon card: 20% reduced recharge time

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Rare card: 25% reduced recharge time

Epic card: 30% reduced recharge time

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

PULSE CANNON MASTERY

 

Whenever Iden Versio hits someone with PULSE CANNON she will reveal them for her and her allies for a short period of time.

 

Requires 40 parts to craft

Common card: 1 second revealed time

Uncommon card: 2 second revealed time

Rare card: 3 second revealed time

Epic card: 4 second revealed time

To be added as they become available

ALTERNATIVE METHODS

 

Iden Versio’s TL-50 can use its alternate fire more frequently.

 

Requires 40 parts to craft

Common card: 10% increased frequency

Uncommon card: 15% increased frequency

Rare card: 20% increased frequency

Epic card: 25% increased frequency

To be added as they become available

STURDY SHIELD

 

DROID SHIELD has more maximum health.

 

Requires 40 parts to craft

Common card: 10% increased maximum health

Uncommon card: 13% increased maximum health

Rare card: 16% recharge time reduction

Epic card: 20% recharge time reduction

To be added as they become available

SHIELD SUSTAIN

 

DROID SHIELD will be active for a longer time.

 

Requires 40 parts to craft

Common card: 4 seconds increased duration

Uncommon card: 5 seconds increased duration

Rare card: 6 seconds increased duration

Epic card: 10 seconds increased duration

To be added as they become available

SHOCK REACH

 

STUN DROID has an increased area of effect when shocking.

 

Requires 40 parts to craft

Common card: 15% increased area of shocking effect

Uncommon card: 20% increased area of shocking effect

Rare card: 25% increased area of shocking effect

Epic card: 30% increased area of shocking effect

To be added as they become available

ACQUIRING TARGETS

 

STUN DROID has an increased area of effect when searching for visible targets.

 

Requires 40 parts to craft

Common card: 25% increased area of effect when searching

Uncommon card: 30% increased area of effect when searching

Rare card: 35% increased area of effect when searching

Epic card: 40% increased area of effect when searching

To be added as they become available

HOT SWAP

 

PULSE CANNON has a shorter recharge time.

 

Requires 40 parts to craft

Common card: 10% damage increase

Uncommon card: 13% damage increase

Rare card: 16% damage increase

Epic card: 20% damage increase

To be added as they become available

DROID BATTERIES

 

STUN DROID and DROID BATTERIES both have decreased recharge time.

 

Requires 40 parts to craft

Common card: 10% decreased recharge time

Uncommon card: 15% decreased recharge time

Rare card: 20% decreased recharge time

Epic card: 25% decreased recharge time

To be added as they become available

COOLED BLASTER

 

Iden Versio’s TL-50 builds less heat when fired.

 

Requires 40 parts to craft

Common card: 8% less overheat build-up

Uncommon card: 10% less overheat build-up

Rare card: 12% less overheat build-up

Epic card: 15% less overheat build-up

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

CLOSING IN

 

Kylo Ren can leap a longer distance when attacking with his FRENZY ATTACK.

 

Requires 40 parts to craft

Common card: 10% increased leap distance

Uncommon card: 20% increased leap distance

Rare card: 30% increased leap distance

Epic card: 40% increased leap distance

To be added as they become available

BLOODLUST

 

Kylo Ren can strike more times with his FRENZY attack

 

Requires 40 parts to craft

Common card: 1 maximum strike increase

Uncommon card: 2 maximum strike increase

Rare card: 3 maximum strike increase

Epic card: 4 maximum strike increase

To be added as they become available

TOTAL CONTROL

 

If Kylo Ren freezes more than three enemies the duration of FREEZE is longer

 

Requires 40 parts to craft

Common card: 10% extended freeze duration

Uncommon card: 20% extended freeze duration

Rare card: 30% extended freeze duration

Epic card: 50% extended freeze duration

To be added as they become available

SOLID FREEZE

 

FREEZE has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

HARSH PULL

 

PULL will now also damage enemies.

 

Requires 40 parts to craft

Common card: 20 bonus damage

Uncommon card: 30 bonus damage

Rare card: 40 bonus damage

Epic card: 50 bonus damage

To be added as they become available

POWER REACH

 

PULL has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

BERSERKING TANTRUM

Kylo Ren’s lightsaber strikes drain less stamina

 

Requires 40 parts to craft

Common card: 8% decreased stamina drain

Uncommon card: 10% decreased stamina drain

Rare card: 12% decreased stamina drain

Epic card: 15% decreased stamina drain

To be added as they become available

BLOODLETTING FRENZY

 

While Kylo Ren’s health is below 25% he will deal bonus damage with his lightsaber.

 

Requires 40 parts to craft

Common card: 10% bonus damage

Uncommon card: 15% bonus damage

Rare card: 20% bonus damage

Epic card: 20% damage increase

To be added as they become available

RESILIENCE

 

Whenever Kylo Ren is in close proximity to another villain he is strengthened and deals more damage with his lightsaber strikes.

 

Requires 40 parts to craft

Common card: 10 bonus damage

Uncommon card: 13 bonus damage

Rare card: 16 bonus damage

Epic card: 20 bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

LINGERING SMOKE

 

SMOKE GRENADE lingers for a longer duration.

 

Requires 40 parts to craft

Common card: 2 second added duration

Uncommon card: 3 second added duration

Rare card: 4 second added duration

Epic card: 5 second added duration

To be added as they become available

WELCOME TO CLOUD CITY

 

SMOKE GRENADE cloud is larger and thicker.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

DISABLER LIFELINE

 

Lando Calrissian’s DISABLER will stick around for a longer period before it auto-detonates.

 

Requires 40 parts to craft

Common card: 8 seconds additional duration

Uncommon card: 10 seconds additional duration

Rare card: 12 seconds additional duration

Epic card: 15 seconds additional duration

To be added as they become available

DISABLER GROWTH

 

The area of effect of the DISABLER will grow larger over the course of five seconds after attaching to the surface.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

QUICK SHOCK

 

If the DISABLER is detonated within 5 seconds of attacking a surface, the shock explosion is stronger and enemies are shocked for a longer duration.

 

Requires 40 parts to craft

Common card: 15% added shock duration

Uncommon card: 20% added shock duration

Rare card: 30% added shock duration

Epic card: 40% added shock duration

To be added as they become available

WIDE EYED

 

SHARP SHOT can target enemies at a greater distance.

 

Requires 40 parts to craft

Common card: 25% increased range

Uncommon card: 30% increased range

Rare card: 35% increased range

Epic card: 40% increased range

To be added as they become available

MAXIMIZED EFFICIENCY

If SHARPSHOT hits three or more targets, the recharge time to the next is reduced.

 

Requires 40 parts to craft

Common card: 25% recharge reduction

Uncommon card: 30% recharge reduction

Rare card: 35% recharge reduction

Epic card: 40% decreased stamina drain

To be added as they become available

IN THE ZONE

 

Disabler overheat lasts when perfectly cooling X-8 Night Sniper blaster.

 

Requires 40 parts to craft

Common card: 0.50 seconds added duration

Uncommon card: 1 second added duration

Rare card: 1.50 seconds added duration

Epic card: 2 seconds added duration

To be added as they become available

HOT AND COLD

 

Lando Calrissian has more base health.

 

Requires 40 parts to craft

Common card: 50 increased health

Uncommon card: 75 increased health

Rare card: 100 increased health

Epic card: 150 increased health

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

OPTIMIZED SHIELD DEPLOYMENT

 

Leia Organa can deploy the SQUAD SHIELD more often, as the recharge time is reduced.

 

Requires 40 parts to craft

Common card: 10% decreased recharge time

Uncommon card: 15% decreased recharge time

Rare card: 20% decreased recharge time

Epic card: 30% decreased recharge time

To be added as they become available

SHIELD DURABILITY

 

SQUAD SHIELD has increased maximum health.

 

Requires 40 parts to craft

Common card: 10% increased health

Uncommon card: 15% increased health

Rare card: 20% increased health

Epic card: 25% increased health

To be added as they become available

HIGH SPIRIT

 

Leia Organa can regenerate more base health.

 

Requires 40 parts to craft

Common card: 25 increased max health regeneration

Uncommon card: 50 increased max health regeneration

Rare card: 75 increased max health regeneration

Epic card: 100 increased max health regeneration

To be added as they become available

BLINDED

 

FLASH GRENADE will blind enemies for a longer period of time.

 

Requires 40 parts to craft

Common card: 15% increased blind duration

Uncommon card: 20% increased blind duration

Rare card: 25% increased blind duration

Epic card: 30% increased blind duration

To be added as they become available

BLINDING REVEAL

 

Enemies that are blinded by FLASH GRENADE are also revealed to her for a short period of time.

 

Requires 40 parts to craft

Common card: 2 second revealed duration

Uncommon card: 3 second revealed duration

Rare card: 3 second revealed duration

Epic card: 5 second revealed duration

To be added as they become available

REBEL HEART

 

Leia Organa receives less damage while yielding the E-11 rapid fire blaster.

 

Requires 40 parts to craft

Common card: 10% damage received reduction

Uncommon card: 15% damage received reduction

Rare card: 20% damage received reduction

Epic card: 25% damage received reduction

To be added as they become available

RELENTLESS FIRING

The E-11 rapid blaster fire can be wielded for a longer period.

 

Requires 40 parts to craft

Common card: 2 second increased duration

Uncommon card: 3 second increased duration

Rare card: 4 second increased duration

Epic card: 5 second increased duration

To be added as they become available

FOR THE REBELLION

 

Whenever Leia Organa defeats an enemy trooper, she regains twenty health and whenever she regains an enemy villain she regains even more.

 

Requires 40 parts to craft

Common card: 40 health regenerated

Uncommon card: 60 health regenerated

Rare card: 80 health regenerated

Epic card: 100 health regenerated

To be added as they become available

LASER BRAIN

 

The alternate fire on Leia Organa’s Defender blaster deals bonus damage.

 

Requires 40 parts to craft

Common card: 20 bonus damage

Uncommon card: 25 bonus damage

Rare card: 30 bonus damage

Epic card: 35 bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

RUSH IMMUNITY

 

Every RUSH makes Luke Skywalker more resistant to damage for three seconds.

 

Requires 40 parts to craft

Common card: 8% damage reduction

Uncommon card: 10% damage reduction

Rare card: 12% damage reduction

Epic card: 15% damage reduction

To be added as they become available

JEDI REFLEXES

 

Luke Skywalker can do one extra RUSH but the recharge time is slightly increased.

 

Requires 40 parts to craft

Common card: 25% recharge time increase

Uncommon card: 20% recharge time increase

Rare card: 15% recharge time increase

Epic card: 10% recharge time increase

To be added as they become available

STRONG REPULSE

 

REPULSE has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

JEDI FIGHTER

 

Luke Skywalker’s melee strikes and blaster deflections both drain less stamina.

 

Requires 40 parts to craft

Common card: 5% stamina drain decrease

Uncommon card: 6% stamina drain decrease

Rare card: 8% increased blind duration

Epic card: 10% stamina drain decrease

To be added as they become available

DEFLECTION MASTERY

 

Blocked blaster shots are deflected super accurately but drain more stamina.

 

Requires 40 parts to craft

Common card: 18% stamina drain increase

Uncommon card: 15% stamina drain increase

Rare card: 12% stamina drain increase

Epic card: 10% stamina drain increase

To be added as they become available

CLEANSING THE DARKNESS

 

Whenever Luke Skywalker, defeats an empire soldier he regains twenty health and whenever he defeats an enemy villain he regains even more.

 

Requires 40 parts to craft

Common card: 40 health regenerated

Uncommon card: 60 health regenerated

Rare card: 80 health regenerated

Epic card: 100 health regenerated

To be added as they become available

STRONGER PUSH

 

PUSH has a greater knockback.

 

Requires 40 parts to craft

Common card: 40% increased push force

Uncommon card: 60% increased push force

Rare card: 80% increased push force

Epic card: 100% decreased stamina drain

To be added as they become available

EXTENDED PUSH REACH

 

PUSH has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% increased area of effect

To be added as they become available

EPICENTER

 

REPULSE will deal bonus damage to targets standing within half its radius.

 

Requires 40 parts to craft

Common card: 25 bonus damage

Uncommon card: 30 bonus damage

Rare card: 35 bonus damage

Epic card: 40 bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

FAR  SIGHT

 

INSIGHT has an increased area of effect.

 

Requires 40 parts to craft

Common card: 20% increased area of effect

Uncommon card: 30% increased area of effect

Rare card: 40% damage reduction

Epic card: 50% increased area of effect

To be added as they become available

FOCUSED SIGHT

 

INSIGHT will be active for a longer period of time.

 

Requires 40 parts to craft

Common card: 2 second added duration

Uncommon card: 3 second added duration

Rare card: 4 second added duration

Epic card: 5 second added duration

To be added as they become available

STREET FIGHTER

 

A self-trained fighter, Rey’s melee strikes drain less stamina.

 

Requires 40 parts to craft

Common card: 8% stamina drain reduction

Uncommon card: 10% stamina drain reduction

Rare card: 12% stamina drain reduction

Epic card: 15% stamina drain reduction

To be added as they become available

SURVIVOR

 

Whenever Rey defeats an enemy trooper, she regains twenty health and whenever an enemy villain she regains even more.

 

Requires 40 parts to craft

Common card: 20 health regained

Uncommon card: 25 health regained

Rare card: 30 health regained

Epic card: 45 health regained

To be added as they become available

STRONG MIND

 

MIND TRICK has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% stamina drain increase

To be added as they become available

DEEP MIND

 

MIND TRICK has a longer duration on targets that are revealed by INSIGHT.

 

Requires 40 parts to craft

Common card: 15% added duration

Uncommon card: 20% added duration

Rare card: 25% added duration

Epic card: 30% added duration

To be added as they become available

OPPORTUNITY

 

Rey deals bonus damage to enemies affected by any immobilizing effect, including MIND TRICK.

 

Requires 40 parts to craft

Common card: 8 bonus damage to immobilized targets

Uncommon card: 10 bonus damage to immobilized targets

Rare card: 12 bonus damage to immobilized targets

Epic card: 15 bonus damage to immobilized targets

To be added as they become available

RESILIENT DASH

 

Rey receives less damage while charging forward with DASH STRIKE.

 

Requires 40 parts to craft

Common card: 25% damage received reduction

Uncommon card: 30% damage received reduction

Rare card: 35% damage received reduction

Epic card: 40% damage received reduction

To be added as they become available

DAMAGING STRIKE

 

Rey will deal more damage with DASH STRIKE for each target that is hit.

 

Requires 40 parts to craft

Common card: 15% bonus damage per target hit

Uncommon card: 20% bonus damage per target hit

Rare card: 25% bonus damage per target hit

Epic card: 30% bonus damage per target hit

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

EARNED IT I HAVE

 

The area of effect of UNLEASH grows faster when absorbing blaster shots.

 

Requires 40 parts to craft

Common card: 15% radius growth speed increase

Uncommon card: 20% radius growth speed increase

Rare card: 25% radius growth speed increase

Epic card: 30% increased area of effect

To be added as they become available

UNLEASHED

 

The area of effect of UNLEASH minimum size is larger.

 

Requires 40 parts to craft

Common card: 10% minimum size increase

Uncommon card: 15% minimum size increase

Rare card: 20% minimum size increase

Epic card: 25% minimum size increase

To be added as they become available

MASTER OF THE FORCE

 

When the UNLEASH radius is at maximum distance, unleashing it will deal bonus damage.

 

Requires 40 parts to craft

Common card: 20 bonus damage

Uncommon card: 30 bonus damage

Rare card: 40 bonus damage

Epic card: 50 bonus damage

To be added as they become available

ENDURING PRESENCE

 

PRESENCE is active for a longer duration.

 

Requires 40 parts to craft

Common card: 2 second extended duration

Uncommon card: 3 second extended duration

Rare card: 4 second extended duration

Epic card: 5 second extended duration

To be added as they become available

FEEL THE FORCE

 

PRESENCE gives Yoda more bonus health when activated.

 

Requires 40 parts to craft

Common card: 30 bonus health

Uncommon card: 40 bonus health

Rare card: 50 bonus health

Epic card: 60 bonus health

To be added as they become available

AGILITY

 

Yoda can do one extra DASH ATTACK, but the recharge rate is slightly slower.

 

Requires 40 parts to craft

Common card: 25% decreased recharge rate

Uncommon card: 20% decreased recharge rate

Rare card: 15% decreased recharge rate

Epic card: 10% decreased recharge rate

To be added as they become available

LIGHTSABER MASTERY

 

Yoda swings his lightsaber with ease, draining less stamina when striking.

 

Requires 40 parts to craft

Common card: 8% less stamina drain

Uncommon card: 10% less stamina drain

Rare card: 12% less stamina drain

Epic card: 15% less stamina drain

To be added as they become available

OPPOSING THE DARK SIDE

 

Yoda deals more damage with his lightsaber strikes to villains.

 

Requires 40 parts to craft

Common card: 10 bonus damage

Uncommon card: 12 bonus damage

Rare card: 14 bonus damage

Epic card: 16 bonus damage

To be added as they become available

JEDI MENTOR

 

Yoda receives less overall damage.

 

Requires 40 parts to craft

Common card: 5 damage reduction

Uncommon card: 6 bonus damage

Rare card: 7 bonus damage

Epic card: 8 bonus damage

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

FAR  SIGHT

 

INSIGHT has an increased area of effect.

 

Requires 40 parts to craft

Common card: 20% increased area of effect

Uncommon card: 30% increased area of effect

Rare card: 40% damage reduction

Epic card: 50% increased area of effect

To be added as they become available

FOCUSED SIGHT

 

INSIGHT will be active for a longer period of time.

 

Requires 40 parts to craft

Common card: 2 second added duration

Uncommon card: 3 second added duration

Rare card: 4 second added duration

Epic card: 5 second added duration

To be added as they become available

STREET FIGHTER

 

A self-trained fighter, Rey’s melee strikes drain less stamina.

 

Requires 40 parts to craft

Common card: 8% stamina drain reduction

Uncommon card: 10% stamina drain reduction

Rare card: 12% stamina drain reduction

Epic card: 15% stamina drain reduction

To be added as they become available

SURVIVOR

 

Whenever Rey defeats an enemy trooper, she regains twenty health and whenever an enemy villain she regains even more.

 

Requires 40 parts to craft

Common card: 20 health regained

Uncommon card: 25 health regained

Rare card: 30 health regained

Epic card: 45 health regained

To be added as they become available

STRONG MIND

 

MIND TRICK has an increased area of effect.

 

Requires 40 parts to craft

Common card: 15% increased area of effect

Uncommon card: 20% increased area of effect

Rare card: 25% increased area of effect

Epic card: 30% stamina drain increase

To be added as they become available

DEEP MIND

 

MIND TRICK has a longer duration on targets that are revealed by INSIGHT.

 

Requires 40 parts to craft

Common card: 15% added duration

Uncommon card: 20% added duration

Rare card: 25% added duration

Epic card: 30% added duration

To be added as they become available

OPPORTUNITY

 

Rey deals bonus damage to enemies affected by any immobilizing effect, including MIND TRICK.

 

Requires 40 parts to craft

Common card: 8 bonus damage to immobilized targets

Uncommon card: 10 bonus damage to immobilized targets

Rare card: 12 bonus damage to immobilized targets

Epic card: 15 bonus damage to immobilized targets

To be added as they become available

RESILIENT DASH

 

Rey receives less damage while charging forward with DASH STRIKE.

 

Requires 40 parts to craft

Common card: 25% damage received reduction

Uncommon card: 30% damage received reduction

Rare card: 35% damage received reduction

Epic card: 40% damage received reduction

To be added as they become available

DAMAGING STRIKE

 

Rey will deal more damage with DASH STRIKE for each target that is hit.

 

Requires 40 parts to craft

Common card: 15% bonus damage per target hit

Uncommon card: 20% bonus damage per target hit

Rare card: 25% bonus damage per target hit

Epic card: 30% bonus damage per target hit

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

EARNED IT I HAVE

 

The area of effect of UNLEASH grows faster when absorbing blaster shots.

 

Requires 40 parts to craft

Common card: 15% radius growth speed increase

Uncommon card: 20% radius growth speed increase

Rare card: 25% radius growth speed increase

Epic card: 30% increased area of effect

To be added as they become available

UNLEASHED

 

The area of effect of UNLEASH minimum size is larger.

 

Requires 40 parts to craft

Common card: 10% minimum size increase

Uncommon card: 15% minimum size increase

Rare card: 20% minimum size increase

Epic card: 25% minimum size increase

To be added as they become available

MASTER OF THE FORCE

 

When the UNLEASH radius is at maximum distance, unleashing it will deal bonus damage.

 

Requires 40 parts to craft

Common card: 20 bonus damage

Uncommon card: 30 bonus damage

Rare card: 40 bonus damage

Epic card: 50 bonus damage

To be added as they become available

ENDURING PRESENCE

 

PRESENCE is active for a longer duration.

 

Requires 40 parts to craft

Common card: 2 second extended duration

Uncommon card: 3 second extended duration

Rare card: 4 second extended duration

Epic card: 5 second extended duration

To be added as they become available

FEEL THE FORCE

 

PRESENCE gives Yoda more bonus health when activated.

 

Requires 40 parts to craft

Common card: 30 bonus health

Uncommon card: 40 bonus health

Rare card: 50 bonus health

Epic card: 60 bonus health

To be added as they become available

AGILITY

 

Yoda can do one extra DASH ATTACK, but the recharge rate is slightly slower.

 

Requires 40 parts to craft

Common card: 25% decreased recharge rate

Uncommon card: 20% decreased recharge rate

Rare card: 15% decreased recharge rate

Epic card: 10% decreased recharge rate

To be added as they become available

LIGHTSABER MASTERY

 

Yoda swings his lightsaber with ease, draining less stamina when striking.

 

Requires 40 parts to craft

Common card: 8% less stamina drain

Uncommon card: 10% less stamina drain

Rare card: 12% less stamina drain

Epic card: 15% less stamina drain

To be added as they become available

OPPOSING THE DARK SIDE

 

Yoda deals more damage with his lightsaber strikes to villains.

 

Requires 40 parts to craft

Common card: 10 bonus damage

Uncommon card: 12 bonus damage

Rare card: 14 bonus damage

Epic card: 16 bonus damage

To be added as they become available

JEDI MENTOR

 

Yoda receives less overall damage.

 

Requires 40 parts to craft

Common card: 5 damage reduction

Uncommon card: 6 bonus damage

Rare card: 7 bonus damage

Epic card: 8 bonus damage

To be added as they become available

More star cards being added every day

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