Infantry Star Cards

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Welcome to Star Wars Battlefront II Infantry Star Card Page!

Star cards are in-game collectibles that grant your trooper abilities. There are four levels of cards: Common, Uncommon, Rare and Epic. You can obtain them by opening loot boxes or crafting them. Loot boxes can be bought by using in-game credits. These are earned by just playing the game. Crafting parts can be found in loot boxes.

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Ability Cards

Improved Thermal Detonator

 

An improved version of the Thermal Detonator with a larger blast radius and shorter recharge time.

 

Requires 40 parts to craft

Common card: 6 blast radius

Uncommon card: 6.25 blast radius

Rare card: 6.50 blast radius

Epic card: 7 blast radius

To be added as they become available

ACID LAUNCHER

 

A weapon that fires canisters that administer a powerful acid that deals damage over time.
Requires 40 parts to craft

Common card: 40 recharge time

Uncommon card: 38 recharge time

Rare card: 36 recharge time

Epic card: 32 recharge time

To be added as they become available

Smart Ion Grenade

 

This Ion Grenade automatically detonates near enemy shields and vehicles, dealing heavy damage to them.

Requires 40 parts to craft

Common card: 6 fuse time

UNCOMMON CARD: 7 fuse time

Rare card: 8 fuse time

Epic card: 10 fuse time

To be added as they become available

Slug Vanguard

 

An improved version of Vanguard with a single slug for improved accuracy and range.

Requires 40 parts to craft

Common card: 25 Recharge time

Uncommon card: 23 Recharge time

Rare card: 21 recharge time

Epic card: 18 Recharge time

To be added as they become available

Recharge Vanguard

 

An improved version of Vanguard that takes your abilities out of recharge when you defeat an enemy.
Requires 40 parts to craft

Common card: 25 recharge time

Uncommon card: 23 recharge time

Rare card:21 recharge time

Epic card: 18 recharge time

To be added as they become available

Killstreak Vanguard

 

An improved version of Vanguard that replenishes your active time when you defeat an enemy.

Requires 40 parts to craft

Common card: 25% Time regained

Uncommon card: 35% Time regained

Rare card: 45% Time regained

Epic card: 55% time regained

To be added as they become available

Improved Scan Dart

 

An improved Scan Dart that stays active for longer, revealing enemy locations.

Requires 40 parts to craft

Common card: 10 Duration

Uncommon card: 11 Duration

Rare card: 12 Duration

Epic card: 14 Duration

To be added as they become available

Toughen up

 

Regenerate your health while this ability is active.

Requires 40 parts to craft

Common card: 30 Recharge time

Uncommon card: 28 Recharge time

Rare card: 26 Recharge time

Epic card: 25 Recharge time

To be added as they become available

Flash Pistol

 

A light and versatile sidearm that can fire an alternate projectile that causes a blinding effect on the victim.

Requires 40 parts to craft

Common card: 1.50 flash duration

Uncommon card: 1.75 flash duration

Rare card: 2 flash duration

Epic card: 2.50 flash duration

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

Assault Training

 

Gain a small amount of health for each defeated enemy.

Killing enemy units increases how much health you receive

Requires 40 parts to craft

Common card: +20 health

Uncommon card: +25 health

Rare card: +25 health

Epic card: +25 health

To be added as they become available

Marksman

 

When you defeat an enemy with a headshot, your weapon heat will be reset and your weapon will produce less heat until you overheat next time.

Requires 40 parts to craft

Common card: 20% HEAT REDUCTION

Uncommon card: 25% HEAT REDUCTION

Rare card: 30% heat reduction

Epic card: 40% heat reduction

To be added as they become available

Expert Weapon Handling

 

Your weapon cooling success rates are longer.

Requires 40 parts to craft

Common card: 7 Super Success Cooling Duration

Uncommon card: 8 SUPER SUCCESS COOLING DURATION

Rare card: 9 SUPER SUCCESS COOLING DURATION

Epic card: 10 SUPER SUCCESS COOLING DURATION

To be added as they become available

Brawler

 

When you defeat an enemy in melee combat, your abilities refresh and you get a small amount of health.
Requires 40 parts to craft

Common card: 50 Health on melee kill

Uncommon card: 65 Health on melee kill

Rare card: 75 Health on melee kill

Epic card: 100 Health on melee kill

To be added as they become available

Bodyguard

 

Take reduced damage from explosions and toxins.

Requires 40 parts to craft

Common card: 15% explosive damage protection + 4 toxin filter activation time

Uncommon card: 17.5% explosive damage protection + 3 toxin filter activation time

Rare card: 20% explosive damage protection + 2 toxin filter activation time

Epic card: 25% explosive damage protection + 1 toxin filter activation time

To be added as they become available

Survivalist

 

Your health regeneration delay is shorter than normal.

Requires 40 parts to craft

Common card: 20% Regen delay reduction

Uncommon card: 25% Regen delay reduction

Rare card: 30% regen delay reduction

Epic card: 40% regen delay reduction

To be added as they become available

Bounty Hunter

 

You gain battle points at an increased rate

Requires 40 parts to craft

Common card: 5% Battle Points Increase

Uncommon card: 10% Battle Points Increase

Rare card: 15% Battle Points Increase

Epic card: 20% Battle Points Increase

To be added as they become available

Resourceful

 

All your abilities have shorter recharge times.

Requires 40 parts to craft

Common card: 10% Recharge speed Increase

Uncommon card: 15% Recharge speed Increase

Rare card: 20% Recharge speed Increase

Epic card: 28% Recharge speed Increase

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Ability Cards

Improved Impact Grenade

 

A more powerful version of the Impact Grenade, featuring a larger blast radius and shorter recharge time.

 

Requires 40 parts to craft

Common card: 5 blast radius

Uncommon card: 5.25 blast radius

Rare card: 5.50 blast radius

Epic card: 6 blast radius

To be added as they become available

ION TORPEDO

 

A weapon that fires a missile that tracks the locked vehicle and deals high damage.
Requires 40 parts to craft

Common card: 32 recharge time

Uncommon card: 30 recharge time

Rare card: 28 recharge time

Epic card: 25 recharge time

To be added as they become available

Detonate Charge

 

A powerful manually detonated explosive device.

Retrigger action: Detonate
Requires 40 parts to craft

Common card: 5 Blast Radius

UNCOMMON CARD: 5.25 Blast Radius

Rare card: 5.50 Blast Radius

Epic card: 6 Blast Radius

To be added as they become available

Mobile Sentry

A lightweight version of Sentry with increased mobility at the cost of damage output. In this version, besides the explosive damage reduction, your health regeneration starts as you deploy into Sentry mode.

Requires 40 parts to craft

Common card: 25 Recharge time

Uncommon card: 23 Recharge time

Rare card: 21 recharge time

Epic card: 18 Recharge time

To be added as they become available

Supercharged Sentry

 

A supercharged version of Sentry with a small explosive blast added to each shot. In this version, besides taking reduced explosive damage, your health regeneration starts as you deploy into Sentry mode.

Requires 40 parts to craft

Common card: 25 recharge time

Uncommon card: 23 recharge time

Rare card:21 recharge time

Epic card: 18 recharge time

To be added as they become available

Explosive Sentry

 

A heavily modified version of the Sentry weapon, featuring a high explosive fire mode with slow rate of fire. The increased weight of the weapon makes it impossible to fire on the move.
Requires 40 parts to craft

Common card: 25 Recharge time

Uncommon card: 23 recharge time

Rare card: 21 Recharge Time

Epic card: 18 recharge time

To be added as they become available

Improved Combat Shield

An improved version of the Combat Shield featuring additional health and quicker recharge.

Retrigger action: Undeploy shield.
Requires 40 parts to craft

Common card: 200 Shield Health

Uncommon card: 225 Shield Health

Rare card: 250 Shield Health

Epic card: 300 Shield Health

To be added as they become available

Barrage

 

In the Barrage configuration, this MPL (Multi-Purpose-Launcher) fires multiple small grenades.

Requires 40 parts to craft

Common card: 40 Recharge time

Uncommon card: 38 Recharge time

Rare card: 36 Recharge time

Epic card: 32 Recharge time

To be added as they become available

Ion Turret

 

Turret armed with ionized rockets that are highly effective against vehicles and other gadgets. If no vehicles or gadgets are in range, the turret will reconfigure and fire on troopers instead.

Requires 40 parts to craft

Common card: 20 recharge time

Uncommon card: 18 recharge time

Rare card: 16 recharge time

Epic card: 13 recharge time

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

Defender

 

You gain a small amount of score for each hit you take.

 

Requires 40 parts to craft

Common card: +4 score gained per hit

Uncommon card: +6 score gained per hit

Rare card: +7 score gained per hit

Epic card: +9 score gained per hit

To be added as they become available

Marksman

 

When you defeat an enemy with a headshot, your weapon heat will be reset and your weapon will produce less heat until you overheat next time.

Requires 40 parts to craft

Common card: 20% HEAT REDUCTION

Uncommon card: 25% HEAT REDUCTION

Rare card: 30% heat reduction

Epic card: 40% heat reduction

To be added as they become available

Expert Weapon Handling

 

Your weapon cooling success rates are longer.
Requires heavy card level 15

Requires rank 15
Requires 120 parts to craft

Common card: 7 Super Success Cooling Duration

Uncommon card: 8 SUPER SUCCESS COOLING DURATION

Rare card: 9 SUPER SUCCESS COOLING DURATION

Epic card: 10 SUPER SUCCESS COOLING DURATION

To be added as they become available

Brawler

 

When you defeat an enemy in melee combat, your abilities refresh and you get a small amount of health.
Requires 40 parts to craft

Common card: 50 Health on melee kill

Uncommon card: 65 Health on melee kill

Rare card: 75 Health on melee kill

Epic card: 100 Health on melee kill

To be added as they become available

Bodyguard

 

Take reduced damage from explosions and toxins.

Requires 40 parts to craft

Common card: 15% explosive damage protection + 4 toxin filter activation time

Uncommon card: 17.5% explosive damage protection + 3 toxin filter activation time

Rare card: 20% explosive damage protection + 2 toxin filter activation time

Epic card: 25% explosive damage protection + 1 toxin filter activation time

To be added as they become available

Survivalist

 

Your health regeneration delay is shorter than normal.

Requires 40 parts to craft

Common card: 20% Regen delay reduction

Uncommon card: 25% Regen delay reduction

Rare card: 30% regen delay reduction

Epic card: 40% regen delay reduction

To be added as they become available

Bounty Hunter

 

You gain battle points at an increased rate

Requires 40 parts to craft

Common card: 5% Battle Points Increase

Uncommon card: 10% Battle Points Increase

Rare card: 15% Battle Points Increase

Epic card: 20% Battle Points Increase

To be added as they become available

Resourceful

 

All your abilities have shorter recharge times.

Requires 40 parts to craft

Common card: 10% Recharge speed Increase

Uncommon card: 15% Recharge speed Increase

Rare card: 20% Recharge speed Increase

Epic card: 28% Recharge speed Increase

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Ability Cards

Improved Flash Grenade

An improved version of the Flash Grenade, with increased blast radius and damage output.

Retrigger action: Split into Fragments.

 

Requires 40 parts to craft

Common card: 4.50 blast radius

Uncommon card: 4.65 blast radius

Rare card: 4.80 blast radius

Epic card: 5 blast radius

To be added as they become available

HOMING SHOT

 

A weapon that locks to enemy soldiers and fires a guided missile to track them down.

Requires 40 parts to craft

Common card: 32 recharge time

Uncommon card: 30 recharge time

Rare card: 28 recharge time

Epic card: 25 recharge time

To be added as they become available

Defuser

A device that creates an electrically charged field with a large area around its user for a limited time that automatically defuses any incoming explosives.

Retrigger action: Detonate

Requires officer card level 7

Requires rank 10

Requires 80 parts to craft

Common card: 4.50 defuse range

UNCOMMON CARD: 5 defuse range

Rare card: 5.50 defuse range

Epic card: 6 defuse range

To be added as they become available

Blast Command

An improved version of Battle Command that gives unlimited blaster cooling to yourself and nearby allies for a limited time.

 

Requires 40 parts to craft

Common card: 12 Radius

Uncommon card: 13 Radius

Rare card: 14 radius

Epic card: 16 Radius

To be added as they become available

Recharge Command

 

Boost yourself and friendly soldiers in your vicinity by taking your abilities out of recharge and increasing your recharge speed for a limited time.

Requires 40 parts to craft

Common card: 12 Radius

Uncommon card: 13 radius

Rare card:14 radius

Epic card: 16 radius

To be added as they become available

Improved Battle Command

 

An improved version of Battle Command that has a shorter recharge time, bigger effective radius, and also buffs yourself.

Requires 40 parts to craft

Common card: 12 Radius

Uncommon card: 13 radius

Rare card: 14 radius

Epic card: 16 radius

To be added as they become available

Improved Blaster Turret

An improved version of the Blaster Turret with increased health and shorter recharge time.

Retrigger action: Self-destruct.

 

Requires 40 parts to craft

Common card: 20 Recharge Time

Uncommon card: 18 Recharge Time

Rare card: 16 Recharge Time

Epic card: 13 Recharge Time

To be added as they become available

Squad Shield

 

A portable energy shield that protects users from blasters and other energy weapons.

Retrigger Action: Undeploy shield.

Requires 40 parts to craft

Common card: 1000 Shield health

Uncommon card: 1100 Shield Health

Rare card: 1200 shield health

Epic card: 1400 shield health

To be added as they become available

Disruption

 

A modified defusion device which creates a burst of ionized energy that overheats enemy weapons defuses explosives and temporarily disables turrets.

Requires 40 parts to craft

Common card: 16 range

Uncommon card: 17 range

Rare card: 18 range

Epic card: 20 recharge time

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

Officer’s Presence

 

Reduces the delay before nearby allies’ health regeneration begins.

 

Requires 40 parts to craft

Common card: 20% regen delay regeneration

Uncommon card: 25% regen delay regeneration

Rare card: 30% regen delay regeneration

Epic card: 40% regen delay regeneration

To be added as they become available

Marksman

 

When you defeat an enemy with a headshot, your weapon heat will be reset and your weapon will produce less heat until you overheat next time.

Requires 40 parts to craft

Common card: 20% HEAT REDUCTION

Uncommon card: 25% HEAT REDUCTION

Rare card: 30% heat reduction

Epic card: 40% heat reduction

To be added as they become available

Expert Weapon Handling

 

Your weapon cooling success rates are longer.
Requires heavy card level 15

Requires rank 15
Requires 120 parts to craft

Common card: 7 Super Success Cooling Duration

Uncommon card: 8 SUPER SUCCESS COOLING DURATION

Rare card: 9 SUPER SUCCESS COOLING DURATION

Epic card: 10 SUPER SUCCESS COOLING DURATION

To be added as they become available

Brawler

 

When you defeat an enemy in melee combat, your abilities refresh and you get a small amount of health.
Requires 40 parts to craft

Common card: 50 Health on melee kill

Uncommon card: 65 Health on melee kill

Rare card: 75 Health on melee kill

Epic card: 100 Health on melee kill

To be added as they become available

Bodyguard

 

Take reduced damage from explosions and toxins.

Requires 40 parts to craft

Common card: 15% explosive damage protection + 4 toxin filter activation time

Uncommon card: 17.5% explosive damage protection + 3 toxin filter activation time

Rare card: 20% explosive damage protection + 2 toxin filter activation time

Epic card: 25% explosive damage protection + 1 toxin filter activation time

To be added as they become available

Survivalist

 

Your health regeneration delay is shorter than normal.

Requires 40 parts to craft

Common card: 20% Regen delay reduction

Uncommon card: 25% Regen delay reduction

Rare card: 30% regen delay reduction

Epic card: 40% regen delay reduction

To be added as they become available

Bounty Hunter

 

You gain battle points at an increased rate

Requires 40 parts to craft

Common card: 5% Battle Points Increase

Uncommon card: 10% Battle Points Increase

Rare card: 15% Battle Points Increase

Epic card: 20% Battle Points Increase

To be added as they become available

Resourceful

 

All your abilities have shorter recharge times.

Requires 40 parts to craft

Common card: 10% Recharge speed Increase

Uncommon card: 15% Recharge speed Increase

Rare card: 20% Recharge speed Increase

Epic card: 28% Recharge speed Increase

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Ability Cards

Improved Shock Grenade

An improved version of the Shock Grenade, that has longer duration and radius.

 

Requires 40 parts to craft

Common card: 4 active time

Uncommon card: 4.50 active time

Rare card: 5 active time

Epic card: 6 active time

To be added as they become available

Stinger pistol

 

A pistol firing stinger projectiles that deal damage over time, preventing the victims from regenerating health. Deals additional damage to heroes and villains.

Requires 40 parts to craft

Common card: 6 damage duration

Uncommon card: 7 damage duration

Rare card: 8 damage duration

Epic card: 10 damage duration

To be added as they become available

Repulsor Cannon

A modified version of the CA-87 weapon that fires powerful short-range shockwave, capable of knocking enemies off their feet.

 

Requires 40 parts to craft

Common card: 40 recharge time

UNCOMMON CARD: 38 recharge time

Rare card: 36 recharge time

Epic card:32 recharge time

To be added as they become available

Hardened Infiltration

An improved version of Infiltration where you gain incoming damage reduction to increase your survivability on the battlefront.

 

Requires 40 parts to craft

Common card: 25 recharge time

Uncommon card: 23 Recharge Time

Rare card: 21 Recharge Time

Epic card: 18 Recharge Time

To be added as they become available

Scramble Infiltration

 

An improved version of Infiltration that marks enemies for your allies and scrambles all enemy scanners in range

 

Requires 40 parts to craft

Common card: 10 scanner scrambler radius

Uncommon card: 11 scanner scrambler radius

Rare card:12 scanner scrambler radius

Epic card: 14 scanner scrambler radius

To be added as they become available

Killstreak Infiltration

 

An improved version of Infiltration that replenishes your active time when you defeat an enemy.

Requires 40 parts to craft

Common card: 25% time regained

Uncommon card: 35% time regained

Rare card: 45% time regained

Epic card: 55% time regained

To be added as they become available

Improved thermal binoculars

 

An improved version of the Thermal Binoculars that allows you to tag enemies and relay their locations to your teammates.

 

Requires 40 parts to craft

Common card: 9 spot duration

Uncommon card: 10 Spot Duration

Rare card: 11 Spot Duration

Epic card: 12 Spot Duration

To be added as they become available

Personal Shield

 

Creates a shield bubble surrounding you and blocking damage from all directions. You cannot fire your weapon while the shield is active.

 

Requires 40 parts to craft

Common card: 160 Shield health

Uncommon card: 180 Shield Health

Rare card: 200 shield health

Epic card: 240 shield health

To be added as they become available

Trip Mine

 

A mine with a laser tripwire. Detonates when an enemy soldier crosses the tripwire.

 

Requires 40 parts to craft

Common card: 30 recharge time

Uncommon card: 26 recharge time

Rare card: 22 recharge time

Epic card: 16 recharge time

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

Boost Cards

Stealth

 

Your remain hidden from enemy scanners when firing your weapon, and you deal increased melee damage.

 

Requires 40 parts to craft

Common card: 67 melee damage

Uncommon card: 75 melee damage

Rare card: 100 melee damage

Epic card: 125 melee damage

To be added as they become available

Marksman

 

When you defeat an enemy with a headshot, your weapon heat will be reset and your weapon will produce less heat until you overheat next time.

Requires 40 parts to craft

Common card: 20% HEAT REDUCTION

Uncommon card: 25% HEAT REDUCTION

Rare card: 30% heat reduction

Epic card: 40% heat reduction

To be added as they become available

Expert Weapon Handling

 

Your weapon cooling success rates are longer.

Requires 40 parts to craft

Common card: 7 Super Success Cooling Duration

Uncommon card: 8 SUPER SUCCESS COOLING DURATION

Rare card: 9 SUPER SUCCESS COOLING DURATION

Epic card: 10 SUPER SUCCESS COOLING DURATION

To be added as they become available

Brawler

 

When you defeat an enemy in melee combat, your abilities refresh and you get a small amount of health.
Requires 40 parts to craft

Common card: 50 Health on melee kill

Uncommon card: 65 Health on melee kill

Rare card: 75 Health on melee kill

Epic card: 100 Health on melee kill

To be added as they become available

Bodyguard

 

Take reduced damage from explosions and toxins.

Requires 40 parts to craft

Common card: 15% explosive damage protection + 4 toxin filter activation time

Uncommon card: 17.5% explosive damage protection + 3 toxin filter activation time

Rare card: 20% explosive damage protection + 2 toxin filter activation time

Epic card: 25% explosive damage protection + 1 toxin filter activation time

To be added as they become available

Survivalist

 

Your health regeneration delay is shorter than normal.

Requires 40 parts to craft

Common card: 20% Regen delay reduction

Uncommon card: 25% Regen delay reduction

Rare card: 30% regen delay reduction

Epic card: 40% regen delay reduction

To be added as they become available

Bounty Hunter

 

You gain battle points at an increased rate

Requires 40 parts to craft

Common card: 5% Battle Points Increase

Uncommon card: 10% Battle Points Increase

Rare card: 15% Battle Points Increase

Epic card: 20% Battle Points Increase

To be added as they become available

Resourceful

 

All your abilities have shorter recharge times.

Requires 40 parts to craft

Common card: 10% Recharge speed Increase

Uncommon card: 15% Recharge speed Increase

Rare card: 20% Recharge speed Increase

Epic card: 28% Recharge speed Increase

To be added as they become available

SPECIAL CLASSES

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

BOOST CLASSES

BATTLE HARDENED

 

Maximum health is increased.

 

Requires 40 parts to craft

Common card: 5% maximum health increase

Uncommon card: 10% maximum health increase

Rare card: 13% maximum health increase

Epic card: 20% maximum health increase

To be added as they become available

IMPROVED JETPACK

 

JETPACK abilities recharge faster.

 

Requires 40 parts to craft.

Common card: 1 second recharge reduction

Uncommon card: 2 second recharge reduction

Rare card: 3 second recharge reduction

Epic card: 4 second recharge reduction

To be added as they become available

SURVIVALIST

 

Health regenerates faster.

 

Requires 40 parts to craft

Common card: 55 health regenerated per second

Uncommon card: 70 health regenerated per second

Rare card: 79 health regenerated per second

Epic card: 100 health regenerated per second

To be added as they become available

AERIAL TRAINING

 

Gain a small amount of health for each defeated enemy.

 

Requires 40 parts to craft

Common card: 13 health on elimination

Uncommon card: 25 health on elimination

Rare card: 33 health on elimination

Epic card: 50 health on elimination

To be added as they become available

IMPROVED ROCKET LAUNCHER

 

The ROCKET LAUNCHER ability has a shorter recharge time.

 

Requires 40 parts to craft

Common card: 3 second duration decrease

Uncommon card: 5 second duration decrease

Rare card: 7 second duration decrease

Epic card: 10 second duration decrease

To be added as they become available

STAR  CARD DESCRIPTION

UPGRADE LEVELS

GUIDES

BOOST CLASSES

BATTLE HARDENED

 

Maximum health is increased.

 

Requires 40 parts to craft

Common card: 5% maximum health increase

Uncommon card: 10% maximum health increase

Rare card: 13% maximum health increase

Epic card: 20% maximum health increase

To be added as they become available

SURVIVALIST

 

Health regenerates faster.

 

Requires 40 parts to craft

Common card: 55 health recovered per second

Uncommon card: 70 health recovered per second

Rare card: 79 health recovered per second

Epic card: 100 health recovered per second

To be added as they become available

ENFORCER TRAINING

 

Gain a small amount of health for each defeated enemy.

 

Requires 40 parts to craft

Common card: 13 health on elimination

Uncommon card: 25 health on elimination

Rare card: 33 health on elimination

Epic card: 50 health on elimination

To be added as they become available

EXPERT WEAPONS TRAINING

 

You are able to keep OVERLOAD active for longer.

 

Requires 40 parts to craft

Common card: 17% duration increase

Uncommon card: 33% duration increase

Rare card: 43% duration increase

Epic card: 66 duration increase

To be added as they become available

EXPLOSIVES EXPERT

 

Your explosive attacks (THERMAL IMPLODER, SONIC IMPLODER, INCENDIARY IMPLODER, WRIST ROCKETS) have an increased area of effect.

 

Requires 40 parts to craft

Common card: 20% area of effect increase

Uncommon card: 40% area of effect increase

Rare card: 52% area of effect increase

Epic card: 80% area of effect increase

To be added as they become available

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