Weapons

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WELCOME TO STAR WARS BATTLEFRONT 2 WEAPONS SECTION!

This section covers all weapons that are currently are found in-game, their modifications, as well as, basic and extended damage stats. All extended stats were provided by BF Fulcrum who has done extensive testing with all the weapons. The Star Wars Gaming Network would like to thank BF Fulcrum for allowing these stats to be used on this website. Check their YouTube channel for more guides from them.

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Starting Weapons

DC-15A BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.
  •  

  • The standard blaster rifle of the Grand Army of the Republic and beloved weapon of choice of all clones everywhere.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

E-5 BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.
  •  

  • The E-5 blaster rifle is the Droid Army equivalent of the DC-15A for the Clone Army. When B-1 droids were asked to offer an opinion about the E-5, they answered: Roger! Roger!
Cooling Power
Range
Rate of Fire
Damage
  • N/A

E-11 BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.

 

  • The standard-issue weapon of Imperial Stormtroopers, it replaced the DC-15 clone troopers had during their era.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

A280C BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.

 

  • The A280c was a variant of the standard version and was favored by Rebel Alliance special forces.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

F-11D BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.

 

  • The F-11D is the evolution of the E-5 blaster rifle, and is the standard issue weapon of First Order stromtroopers. Captain Phasma uses a modified chrome version of the F-11D.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

EL-16 BLASTER RIFLE

  • Standard issue blaster rifle with reliable range and damage output.

 

  • The EL-16 was the blaster rifle used by the Resistance and two of its most prominent heroes – Finn and Han Solo.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Unlockable Weapons

A280 BLASTER RIFLE

  • Medium-range rifle which fires in three-blast bursts.

 

  • This sturdy weapon was widely used by the Rebellion during the Galactic Civil War.
Cooling Power
Range
Rate of Fire
Damage
  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming.Requires 50 kills to unlock. Requires 50 kills to unlock.

 

  • Improved Cooling: Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down. Requires 150 kills to unlock.

 

  • Improved Range: Extended barrel that greatly enhances the bolt to maintain high damage over greater distances. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • A-280C Headshot multiplier: 1.9
  • A-280C Fire rate (rounds per min): 180
  • A-280C Fire rate burst (rounds per min): 600

 

CR-2 BLASTER RIFLE

  • Small and agile blaster with an extreme rate of fire often wielded by the Naboo security forces.

 

Cooling Power
Range
Rate of Fire
Damage
  • Reduced Recoil: Light stock allowing sustained fire with less recoil. Requires 50 kills to unlock.
  •  

  • Ion Shot: Ionized bolts that change weapon efficiency. Increased damage against turrets, vehicles, and shield. Reduced damage against troopers, reinforcements, and heroes. Requires 150 kills to unlock.

 

  • Night Vision: Digital scope capable of revealing enemy troops even in the darkest of environments. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • CR-2 Headshot multiplier: 1.9
  • CR-2 Fire rate (rounds per min): 180
  • CR-2 Fire rate burst (rounds per min): 300

 

EL-16HFE BLASTER RIFLE

  • Steady, sturdy, and built for medium to long-range combat distances, the EL-16HFE was the preferred blaster rifle among fighters with the Resistance.

 

Cooling Power
Range
Rate of Fire
Damage
  • Reduced Recoil: Light stock allowing sustained fire with less recoil. Requires 50 kills to unlock.
  •  

  • Improved Range: Extended barrel that greatly enhances the bolt to maintain high damage over greater distances. Requires 150 kills to unlock.

 

  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • EL-16HFE Headshot multiplier: 1.9
  • EL-16HFE Fire rate (rounds per min): 225
  • EL-16HFE Fire rate burst (rounds per min): 225

 

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Starting Weapons

DC-15 HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

DLT-19 HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

E-5C HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.

 

  • The E-5C blaster rifle is the Droid Army equivalent of the DC-15A for the Clone Army. When B-1 droids were asked to offer an opinion about the E-5, they answered: Roger! Roger!

 

Cooling Power
Range
Rate of Fire
Damage
  • N/A

RT-97C HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

FWMB-10 HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

M-45 HEAVY BLASTER

  • Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Unlockable Weapons

DC-15LE BATTLE RIFLE

  • Main battle rifle of the Clone Army that can be modified for longer range engagements or to offer devastation explosive damage.
Cooling Power
Range
Rate of Fire
Damage
  • Reduced Recoil: Digital Rangefinder that calculates distance during sustained fire to compensate weapon recoil. Requires 50 kills to unlock.

 

  • Improved Zoom: Weapon scope with mid-range magnification for greater zoom distances. Requires 150 kills to unlock.

 

  • Exploding Shot: Unstable plasma that explodes on impact, dispersing the bolt damage across a small area. Due to its volatile nature, the blaster builds a heat significantly faster. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • DC-15LE Headshot multiplier: 1.9
  • DC-15LE Fire rate (rounds per min): 720
  • DC-15LE Fire rate burst (rounds per min): 720

 

FWMB-10K HEAVY BLASTER

  • First Order heavy blaster with medium rate of fire and high damage output.
Cooling Power
Range
Rate of Fire
Damage
  • Auto Cooling: Barrel vent system allowing the weapon to immediately cool down when the trigger is released. Requires 50 kills to unlock.

 

  • Night Vision: Digital scope capable of revealing enemy troops even in the darkest of environments. Requires 150 kills to unlock.

 

  • Ion Shot: Ionized bolts that change weapon efficiency. Increased damage against turrets, vehicles and shield. Reduced damage against troopers, reinforcements and heroes. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • FWMB-10K Headshot multiplier: 1.9
  • FWMB-10K Fire rate (rounds per min): 450
  • FWMB-10K Fire rate burst (rounds per min): 450

 

TL-50 HEAVY REPEATER

  • The TL-50 Heavy Repeater was manufactured for Imperial special forces, capable of delivering a storm of blaster bolts, as well as a devastating concussion blast.

 

Cooling Power
Range
Rate of Fire
Damage
  • Improved Cooling: Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down. Requires 50 kills to unlock.

 

  • Reduced Spread: Extended barrel allowing greater precision during sustained fire. Requires 150 kills to unlock.

 

  • Secondary Fire: Reinforced casing with built in power cell that gathers energy to fire off a lethal concussion blast. Hold Zoom to charge and fire Secondary Fire. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • TL-50 Headshot multiplier: 1.9
  • TL-50 Fire rate (rounds per min): 700
  • TL-50 Fire rate burst (rounds per min): 700

 

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Starting Weapons

RG-4D BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.
  •  

  • The RG-4D was used during Clone Wars by Spaceport Police Droids.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

DC-17 BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

RK-3 BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.

 

Cooling Power
Range
Rate of Fire
Damage
  • N/A

DH-17 BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

SE-44 BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

GLIE-44 BLASTER PISTOL

  • Fast firing pistol, serving as the Officer’s primary blaster.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Unlockable Weapons

S-5 HAND CANNON

  • A hard-hitting hand cannon, operatives in the Naboo Security Forces chose the S-5 for its greater precision and range.
Cooling Power
Range
Rate of Fire
Damage
  • Reduced Recoil: Reinforced barrel extension that absorbs much of the recoil with each blast. Requires 50 kills to unlock.

 

  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming. Requires 150 kills to unlock

 

  • Ion Shot: Ionized bolts that change weapon efficiency. Increased damage against turrets, vehicles and shield. Reduced damage against troopers, reinforcements and heroes. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • S-5 Headshot multiplier: 1.9 (1.1 with Ion Mod)
  • S-5 Fire rate (rounds per min): 150
  • S-5 Fire rate burst (rounds per min): 150

 

BLURRG-1120 HOLDOUT BLASTER

  • Small hold-out blaster with a two-blast burst mode, named after the Blurrg, a strong and stoic creature native to the planet Ryloth.

 

Cooling Power
Range
Rate of Fire
Damage
  • Reduced Recoil: Enhanced grip with trigger guard that greatly reduces recoil with each burst. Requires 50 kills to unlock.

 

  • Improved Burst: Power cell that raises the number of bolts fired in each burst to 4. Requires 150 kills to unlock.

 

  • Explosive Shot: Unstable plasma that explodes on impact, dispersing the bolt damage across a small area. Due to its volatile nature, the blaster builds a heat significantly faster. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • BLURRG-1120 Headshot multiplier: 1.9 (1.44 with exploding shot)
  • BLURRG-1120 Fire rate (rounds per min): 180
  • BLURRG-1120 Fire rate burst (rounds per min): 600

 

SE-44C BLASTER PISTOL

  • The SE-44C was issued to First Order Officers as their primary blaster and come fitted with a ruthless fully automatic firing mode.

 

Cooling Power
Range
Rate of Fire
Damage
  • Improved Cooling: Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down. Requires 50 kills to unlock.

 

  • Night Vision: Digital scope capable of revealing enemy troops even in the darkest of environments. Requires 150 kills to unlock.

 

  • Rapid Fire: Reinforced casing and trigger, allowing the weapon to be fired at an exponentially higher rate. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • SE-44C Headshot multiplier: 1.9
  • SE-44C Fire rate (rounds per min): 330 (510 with rapid fire mod)
  • SE-44C Fire rate burst (rounds per min): 330 (510 with rapid fire mod)

 

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Starting Weapons

E-5S LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.
  •  

  • The E-5s is a sniper rifle used by droid assassins and in extension the Droid Army.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

VALKEN-38X LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

DLT-19X LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.

 

Cooling Power
Range
Rate of Fire
Damage
  • N/A

DLT-20A LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

DLT-19D LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

A-180 LONGBLASTER

  • Longblaster manufactured for high precision and power over long ranges.
Cooling Power
Range
Rate of Fire
Damage
  • N/A

WEAPON

DESCRIPTION

STATS

MODIFICATIONS

Unlockable Weapons

IQA-11 SNIPER RIFLE

  • Sleek and inexpensive in design, the IQA-11 was the weapon of choice among mercenaries and bounty hunter seeking reliability over longer ranges.

 

  • IQA-11 Sniper Rifle guide by Red Wolf.
Cooling Power
Range
Rate of Fire
Damage
  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming. Requires 50 kills to unlock.

 

  • Bolt Speed: Extended barrel enabling bolts to be fired at a greater speed, while maintaining weapon stability. Requires 150 kills to unlock

 

  • Improved Cooling: IPower Cell that greatly increases the time the blaster can be fired before requiring to be cooled down. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • IQA-11 Headshot multiplier: 1.9
  • IQA-11 Fire rate (rounds per min): 150
  • IQA-11 Fire rate burst (rounds per min): 150

 

A280-CFE

  • The sniper configuration of the modular A280-CFE pairs precision at longer ranges together with a burst option for greater effectiveness at medium range.

 

Cooling Power
Range
Rate of Fire
Damage
  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming. Requires 50 kills to unlock.

 

  • Burst Mode: Enables a tree-blast burst mode with each pull of the trigger. Requires 150 kills to unlock.

 

  • Ion Shot: Ionized bolts that change weapon efficiency. Increased damage against turrets, vehicles and shield. Reduced damage against troopers, reinforcements and heroes. Requires 250 kills to unlock.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • A280-CFE Headshot multiplier: 1.9
  • A280-CFE Fire rate (rounds per min): 160 (200 with burst mode, 360 with Ion Mod)
  • A280-CFE Fire rate burst (rounds per min): 160 (1080 with burst mode)

 

NT-242 SNIPER RIFLE

  • As the heaviest longblaster, and considered a tank buster by many, the NT-242 is powerful at range and its disruptor shot can take on enemy vehicles.
Cooling Power
Range
Rate of Fire
Damage
  • Dual Zoom: Macroscope that can toggle between two magnification levels while zooming. Requires 50 kills to unlock.

 

  • Improved Cooling: Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down. Requires 150 kills to unlock.

 

  • Disruptor Shot: Supercharged ion bolts that explode on impact. Increased damage agaisnt turrets, vehicles and shield. Reduced damage against troopers, reinforcements and heroes.

Detailed weapon stats by BF Fulcrum

The following stats were provided by BF Fulcrum. They tested weapon stats and calculated the damage of weapons by testing them in arcade mode.

 

  • NT-242 Headshot multiplier: 1.9 (1.3 with Ion Mod)
  • NT-242 Fire rate (rounds per min): 75
  • NT-242 Fire rate burst (rounds per min): 75

 

Combined Stats

The purpose of this subsection is to provide a combination of all detailed stats shown above by class. This way, it’s easier for you to compare across all classes. All extended stats were presented by BF Fulcrum.

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