Vehicles

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Welcome to the STAR WARS BATTLEFRONT VEHICLE SECTION!

Here you will find information about all the playable vehicles in the game as well as all hero vehicles. Feel free to vote for your favorite!

NAME

First ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

TIE-FIGHTER

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.
  • ION TORPEDO: A torpedo that can be fired after a full lock is achieved. They can also be fired without a lock.

N/A

The TIE-FIGHTER is...

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TIE INTERCEPTOR

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.
  • LASER BARRAGE: Allows you to shoot the Interceptor’s quad-lasers without overheating them for a brief period of time.

N/A

The CLOUD CAR is...

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CLOUD CAR

  • SENSOR JAMMER: Upon activation, it prevents enemy missiles from getting a lock on you.
  • CONCUSSION WARHEAD: A short-range missile that can be fired after a full lock is achieved. they can also be fired without a lock.

N/A

The CLOUD CAR is...

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NAME

First ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

AT-AT

  • LIGHT BLASTERS: Allows you to shoot the AT-AT’s side weapons against enemy units. They has a wider area of effect, so a shot landing near enemies could kill them.
  • ORBITAL STRIKE: Allows you to drop an orbital strike towards enemy units and has a wide area of effect. Pretty good weapon for dealing with multiple enemies at the same time.
  • HEAVY LASERS: Allows you to shoot a pair of lasers that yield significant damage against hard targets like vehicles or turrets. Doesn’t recharge as fast as the light blaster, but it is lethal.

The AT-AT ground vehicle is...

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AT-ST

  • GRENADE LAUNCHER: Allows you to launch a set of grenades against the enemy. Works similarly like the barrage star card in infantry maps.
  • ANTI-VEHICLE LAUNCHER: Gives you the ability to launch a missile against vehicles or turrets and becomes very useful in open maps like Hoth.
  • SPRINT: Works the same way as infantry and allows you to quickly move your AT-ST across the map. Just double-tap the forward button to move faster.

The AT-ST ground vehicle...

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SPEEDER BIKE

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy units shooting at you.

N/A

N/A

The SPEEDER BIKE is...

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NAME

First ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

SLAVE I

(Boba Fett)

  • PROTON TORPEDO: Proton torpedos need to get a lock on their target before they can be fired. Upon launching them, they will travel towards the enemy and will explode upon contact.
  • SENSOR JAMMER: Upon activation, it prevents enemy missiles from getting a lock on you.
  • ION TORPEDO: A torpedo that can be fired after a full lock is achieved. They can also be fired without a lock.

The SLAVE I vehicle is...

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TIE ADVANCED

(Darth Vader)

  • SHIELD: Activates a shield that protects your ship for a limited period of time from incoming enemy missiles and laser fire.
  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.
  • LASER BARRAGE: Allows you to shoot the Interceptor’s quad-lasers without overheating them for a brief period of time.

The TIE ADVANCED vehicle is...

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NAME

First ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

A-WING

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.
  • CONCUSSION WARHEAD: A short-range missile that can be fired after a full lock is achieved. They can also be fired without a lock.

N/A

The A-WING Fighter is...

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CLOUD CAR

  • SENSOR JAMMER: Upon activation, it prevents enemy missiles from getting a lock on you.
  • CONCUSSION WARHEAD: A short-range missile that can be fired after a full lock is achieved. they can also be fired without a lock.

N/A

The CLOUD CAR is...

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T-47 AIRSPEEDER

 

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.

 

  • SENSOR JAMMER: Upon activation, it prevents enemy missiles from getting a lock on you.
  • TOW CABLE: Allows you to take down AT-ATs by attaching a tow cable to them. You will need to fly 4 times around them while maintaining level flight.

The T-47 Airspeeder is...

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X-WING

  • SHIELD: Activates a shield that protects your X-Wing for a limited period of time from incoming enemy missiles and laser fire.
  • PROTON TORPEDO: Proton torpedos need to get a lock on their target before they can be fired. Upon launching them, they will travel towards the enemy and will explode upon contact.

N/A

The X-WING fighter is...

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U-WING

  • SHIELD: Activates a shield that protects your X-Wing for a limited period of time from incoming enemy missiles and laser fire.
  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy fighters behind you.
  • SENSOR JAMMER: Upon activation, it prevents enemy missiles from getting a lock on you.

The U-Wing is...

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NAME

FIRST ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

SPEEDER BIKE

  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy units shooting at you.

N/A

N/A

The SPEEDER BIKE is...

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NAME

FIRST ABILITY

SECOND ABILITY

THIRD ABILITY

GUIDES

COMMUNITY SAYS…

MILLENIUM FALCON

(Han Solo)

  • SHIELD: Activates a shield that protects your X-Wing for a limited period of time from incoming enemy missiles and laser fire.
  • SPEED BOOST: Gives you the ability to momentarily speed up your vehicle and help you escape dangerous situations like missile locks or enemy units shooting at you.
  • CONCUSSION WARHEAD: A short-range missile that can be fired after a full lock is achieved. They can also be fired without a lock.

The MILLENIUM FALCON hero ship is...

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RED FIVE

(Luke Skywalker)

  • SHIELD: Activates a shield that protects your X-Wing for a limited period of time from incoming enemy missiles and laser fire.
  • VEHICLE REPAIR: Probably one of the most useful ship abilities since once it is activated, it restores the health of your ship.
  • PROTON TORPEDO: Proton torpedos need to get a lock on their target before they can be fired. Upon launching them, they will travel towards the enemy and will explode upon contact.

The RED 5 hero ship is...

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